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Teleport Fusion (DUAD-EN060) - Duelist's Advance 1st Edition
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Teleport Fusion (DUAD-EN060) - Duelist's Advance 1st Edition

Teleport Fusion (DUAD-EN060) - Duelist's Advance 1st Edition

null / Quick-Play Spell
SPELL
During the Main Phase: Fusion Summon 1 Psychic Fusion Monster from your Extra Deck, by banishing Psychic monsters from your field or GY as material. If a face-up Psychic monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can banish this card from your GY, then target 1 of your banished Psychic monsters; Special Summon it. You can only use each effect of "Teleport Fusion" once per turn.
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From $0.73
Teleport Fusion (DUAD-EN060) - Duelist's Advance 1st Edition
$0.73

Teleport Fusion (DUAD-EN060) - Duelist's Advance 1st Edition

null / Quick-Play Spell
SPELL
During the Main Phase: Fusion Summon 1 Psychic Fusion Monster from your Extra Deck, by banishing Psychic monsters from your field or GY as material. If a face-up Psychic monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can banish this card from your GY, then target 1 of your banished Psychic monsters; Special Summon it. You can only use each effect of "Teleport Fusion" once per turn.

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null / Quick-Play Spell
SPELL
During the Main Phase: Fusion Summon 1 Psychic Fusion Monster from your Extra Deck, by banishing Psychic monsters from your field or GY as material. If a face-up Psychic monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can banish this card from your GY, then target 1 of your banished Psychic monsters; Special Summon it. You can only use each effect of "Teleport Fusion" once per turn.